2024 Starsector ships - The Eagle is a tanky standoff ship and the Falcon is a bridge between Destroyer and Cruiser. I'm also not sure how it could be considered B tier. The (standard) Falcon is hands down one of the worst ships in the game for it's DP value. It's literally better to just run a Hammerhead in it's place most of the time.

 
Omega weapon tier list. [REDACTED] ships tier list. Astral: B-. Once a fearsome capital, it got hit with multiple nerfs in previous patches leaving much to be desired. Still a good and useful ship with nice missile firepower, but sadly pigeonholed to a single build because of its system.. Starsector ships

High Tech hulls include some of the top-performing vessels in the sector. These ships rely greatly on energy based weapons, and boast the greatest shield and flux stats for hulls …Requires LazyLib. Can be added and removed mid run. Quality of Life Pack adds stuff which should make your time in starsector more pleasant such as: Clock in campaign. It's even works with UI mods (images clickable) [close] System Notify. Shows when ships use their system.A new faction enters the ring, The Stinger Explosives Corporation! The Stinger Explosives Corporation is a loose-knit and often violent organization of miners, salvage specialists and ex-mercenary gunsels. The corporation holds the 'bulwark doctrine' of ship design close to their heart and equip their ships with ancient ablative armor.The cost to ship a car varies on many factors, including what service you choose, how far it’s traveling and the type of vehicle. Also, you can opt for different types of transports, including an open-air transport or an enclosed transport.Also I think ships in Starsector can greatly change depending on who's piloting it, so there's going to be 2 ranks usually (when it makes a difference), first one always being in hands of AI, after all AI commands all but one ship, and the other score will be for a flagship. I will naturally take campaign stats into account because after all ...So if you agree, here is what you do: you go to your Starsector folder, in data you find the settings file, and from there you can set the amount that ships can be sold for in % and how much less you are going to het for each D-mod on a hull. Enjoy actual salvager gameplay! petergustav • 6 mo. ago.There are two main height and four main length options when it comes to the size of shipping containers. Sizes don’t vary too much beyond that, because shipping containers are built to conform to international shipping standards, according ...Go to starsector r/starsector ... 2/ Ship and Weapon pack's unique bounties' bosses - Ares and (Forgot its name) Luddic Path's Onslaught: These are 2 Onslaught bosses with improved systems, weapons and basically everything. Especially the Ares, which is 1 of the 3 final bosses of the last bounty.Reckless Engineering - (On phase ships:) Increases the phase-time bonus by 50%, but causes the ship to cost 20% more supplies per month and per deployment, while also increasing the rate combat readiness degrades by 30% and causing all onboard systems to occasionally malfunction when stressed, sometimes permanently.Unofficial Diable Avonics Addon - By Pep. UNSC Strikecraft. I. Summary: This mod primarily is centered around a framework allowing playable fighters. The objective was simulate the behavior of normal fighters as closely as possible while still making them viable for normal gameplay. Additionally, the mod adds a few weapons as well as a hullmod ...Ships. All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. Fighters are generally the smallest ships and Capitals are the largest ships, while Stations are big orbital defense structures.Fighter. Fighters are small ships that travel in groups from two to six, with an exception of a Cobra Bomber, what travels alone. They come in various forms, including interceptors, bombers, heavy fighters, assault fighters and support fighters. You will choose between fighters based on damage type, speed, engagement range, and rate of replacement.Ship system switched to Phase Grazer Core from Heavy Flicker Core. . Large hybrid mounts reduced to 2 from 4, but gained 2 built in Micro-missile Arrays, 2 medium universal turrets and 2 small hybrid turrets. ... It must be for a Starsector mod, that mod must have a similarly permissive license, and both Flash-Frozen and myself are …Reduce weapon and combat ship availability, and make NPC colonies stronger. This minimod makes the following changes to the campaign layer of Starsector: Quote. Weapons and combat ships are scarce and highly regulated. As such, only Military Markets (and those pesky Black Markets) will sell higher tier weapons, LPCs, modspecs, …3.0.0 alpha-11. -Compatible to StarSector 0.95.1a. -add "fighter_bay_mods" to setting file that can be used to register hullmods that modify fighter bay count. -organized as [hullmodID1, modifier1, hullmodID2, modifier2..] manner, check the default value for reference. -add mountTypeOverride compatibility, along with HYBRID, SYNERGY, …The Church of Galactic Redemption or Luddic Church is one of the main factions in the Sector. They blame technology for the downfall of the Domain, and seek to return to a more pastoral lifestyle. Their most hated enemy is the technologically advanced and amoral Tri-Tachyon Corporation. The Church also has a military offshoot, the Knights of Ludd, to …The Eagle is a tanky standoff ship and the Falcon is a bridge between Destroyer and Cruiser. I'm also not sure how it could be considered B tier. The (standard) Falcon is hands down one of the worst ships in the game for it's DP value. It's literally better to just run a Hammerhead in it's place most of the time.1,987 Total DLs 3,006 Total views 22,202 Version 7.2.0 Download: Manual 5 items Last updated 21 October 2023 7:48PM Original upload 17 April 2022 11:04PM Created by turkler Uploaded by Turkler Virus scan Safe to use Tags for this mod Tag this mod Description Files 2 Images 5 Videos 0 Posts 8 Bugs 0 Logs StatsFeatures. 4X game features in Starsector. Factions will wage war against each other and try to conquer their enemies. Diplomacy events see faction relationships changing over time. Join a faction to gain useful support and represent them in war and peace, or start your own. Alliances offer mutual assistance in times of war.Frigates are the first size of ship. Relatively fragile yet fast, frigates are the cheapest to field and maintain. ... StarSector Wiki is a FANDOM Games Community. These vessels are cheap, efficient but fair poorly in combat. Their key advantage is that they are nigh impossible to completely destroy, with lost hulls being put back together in more efficient ways. With increasing number of d-mods on these ships, there is an increase in the number of Ordinance Points up to 4 d-mods.- Slight performance optimization when Imperium weapons/ships are not present in a battle Version 2.6.0b (June 9, 2023): - Removed Ballistic Rangefinder from Sectator - Fixed Imperium …The Prometheus is the largest Tanker available in Starsector, able to carry vast amounts of fuel at a supply efficiency unparalleled by smaller tankers. The Prometheus' fuel capacity makes it a valuable asset to any scavenging or exploring fleet, as it allows travel for significant distances away from the core worlds, without the need of refueling. The Prometheus tanker is available for sale ...Currently there are a total of 16 ship systems and each ship class (frigate size or bigger) uses a ship system. Offensive [] Accelerated Ammo Feeder; Fast Missile Racks; High Energy Focus; Defensive [] Active Flare Launcher; Flare Launcher; Fortress Shield; Movement [] Burn Drive; Maneuvering Jets; Phase Skimmer; Phase Teleporter; Special ...NexusMod mirror. This mod significantly expands the variety of systems and planets you'll encounter while exploring. Adds 69 system backgrounds, 40 planet types and 14 uncommon or unique planetary conditions that can make or break a colonization candidate, as well as a few new ambiance sounds for different terrain types.Learn how to build, trade, and trade ships in Starsector, a space-combat, roleplaying, and exploration game. Watch a 15 minute video with different ships, weapons, and mods for …The Champion-class heavy cruiser is a versatile warship featuring a range of powerful energy weapons; the crowning element is a heavy energy turret mounting, rare among midline ships. This offensive array is backed by a robust energy grid capable of supercharging the energy weapon loadout, increasing damage output to devastating levels. A heavy missile hardpoint complements the loadout by ... Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Choose your faction (or establish your own) and dominate the Sector! ... More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from ...- Ships and weapons are now spawned under pirate and independent fleets. - Ships and weapons are now purchasable through the independent and black market. - Battlecruiser - Kuzuryu - Supports - Ebisu (three sizes) - Frigate - Hoderi - Fighter wing - Kappa - Weapon - Shisa Howitzer - Reduce Jizo Bomber's torps from four torps to two.A minor faction with historic ties to Tri-Tachyon Corp and a love of phase ships. 'No Such Organization' is an open secret, rebranding after the Hegemony destroyed the bases of the PHASEOPS 3rd Task Force in the end of AI Wars. Nowadays, they salvage available hulls and shove phase coils in them. These aren't the clean R&D folks in sterile labs ...As a rule, low-tech ships use ballistic weapons, high-tech ships use energy weapons, and midline ships use a mix of both, while missiles are used by all three tech styles. Ballistic and energy weapons generate flux when firing, while missile weapons do not. For information about mounting weapons onto a ship see the refitting page.Shipping a dog can be a complex process, requiring careful planning and consideration. One of the key factors to take into account is the cost involved in transporting your furry friend to its destination.I use mouse and keyboard to control the ship in combat. WS for forward and back, QE for strafing, and AD for rotation. You can remap these controls in the Settings menu, and if you're not able to control your ship I would start by checking there and making sure everything is still setup. As for controlling my fleet, for the most part I try to ...Starsector version 0.96a is now out! Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat. Cut deals Warlord Kanta’s pirates or Luddic Path fanatics to stop their attacks… though peace may come at a high price. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels.Top 10 awesome Starsector mods you HAVE to play before the end of 2021. These mods are MY personal favorites, but which mods are YOURS?-----0:00 - Intro0:5...The Paragon-class Battleship is a highly-advanced ship that possesses a unique targeting core that outranges practically every other ship and an all-encompasing Fortress Shield. It is fielded by Tri-Tachyon. A key aspect to note about the Paragon is that it is able to focus all 4 large energy hardpoints in the front, allowing for a very high DPS cone of fire. The Fortress Shield ship system ...Jinhui Shipping And Transportation LtdShs News: This is the News-site for the company Jinhui Shipping And Transportation LtdShs on Markets Insider Indices Commodities Currencies StocksThe Paragon-class Battleship is a highly-advanced ship that possesses a unique targeting core that outranges practically every other ship and an all-encompasing Fortress Shield. It is fielded by Tri-Tachyon. A key aspect to note about the Paragon is that it is able to focus all 4 large energy hardpoints in the front, allowing for a very high DPS cone of fire. The Fortress Shield ship system ...A comparison of cargo/fuel tankers and efficiency pre and post 0.95a. Previously in 0.9.1, there were considerations for and against using the capital freighters/tankers such as the Atlas and Prometheus compared to their 2nd tier counterparts the Colossus and Phaeton notably for when fleets would approach their max size limits or if the player ...Fluff's Ship Pack. v0.2.3. A collection of various kitbashed ships, intended to (mostly) fit in with the vanilla game. From fighters to capitals, there's a bit of everything in here. Nexerelin is highly recommended to make the mining ships useful, and Vayra's Sector is recommended to access some of the ships.The Aurora is a top-end, high-tech cruiser. It is tied as the fastest cruiser in the game with the Heron, followed by the Falcon. The Aurora is a reasonably rare, aggressive platform that is justifiably terrifying burning towards targets. The Plasma Jets ship system allows it to gain massive speed to either attack or retreat. A powerful epitome of High Tech playstyles in a …The Revenant is a specialized logistics phase ship that functions as both a fuel tanker and a freighter at the same time, but does not possess any weapon mounts. Its Phase Field allows it to operate as part of a phase fleet without compromising the fleet's sensor profile. As mentioned in its description, the Revenant is not an efficient replacement for proper …Phase Ships. Starsector 0.95.1a-RC6 phase hull mod description. Phase ships have the unique hull mod Phase Field which halves their sensor profile and reduces the sensor profile of the entire fleet when the transponder is off. The fleet reduction is a calculation of your 5 largest sensor profiles versus your 5 best phase ship's sensor strength ...May 5, 2023 · The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things.) Logged. (0.9.1a) A Guide to (AI-Friendly) Ship Loadouts. (0.96a) Ship Catalogue / Variant Designer. (0.95a) Gacha S-Mods. Put it in the mods folder and make sure it's tagged in Starsector's launcher. Once in the game, you can summon the console with control+backspace and enter your commands. While the commands themselves aren't case sensitive, arguments are. For a full list of supported commands enter 'help' in the console.Mattresses in a box have become increasingly popular over the years due to their convenience and affordability. But have you ever wondered how these mattresses are made and shipped? In this article, we’ll take a closer look at the science b...The Ziggurat is a unique phase capital ship encountered at the Alpha Site as part of the Project Ziggurat quest, where it is an extremely dangerous enemy. After defeating it, the ship can be recovered in a somewhat weaker form for player use. Its default name is "TTS Xenorphica". As the Ziggurat is a unique, distinctive ship, while it is in the player fleet other fleets will always recognize ... Features. 4X game features in Starsector. Factions will wage war against each other and try to conquer their enemies. Diplomacy events see faction relationships changing over time. Join a faction to gain useful support and represent them in war and peace, or start your own. Alliances offer mutual assistance in times of war.Category:Ship Systems Currently there are a total of 16 ship systems and each ship class (frigate size or bigger) uses a ship system. Offensive Accelerated Ammo Feeder Fast Missile Racks High Energy Focus Defensive Active Flare Launcher Flare Launcher Fortress Shield Movement Burn Drive Maneuvering Jets Phase Skimmer Phase Teleporter SpecialIt is known to be used on the following ships: Afflictor Gremlin Shade Harbinger Phantom Doom Revenant [VERY REDACTED] Contents 1 Mechanics 2 Notes 2.1 Fighting phase …However, their doctrinal focus are exceptional, steady officers, at the expense of fewer ships per fleet. Unique to the Hegemony is their XIV Battlegroup ships, featuring improved flux stats and armor, though are also slower than their regular counterparts. Their frigates tend to be less organized, mainly consisting of auxiliaries.Midline hulls hold true to their name: they strike the middle between low tech and high tech hulls. These hulls use all of the different weapons in the sector, and ships like the Monitor even have universal mounts. As such, these hulls are not as specialized as low tech and high tech hulls; they do not focus on one damage type, or armor and ...- Tweaked ship destruction effects for ship pieces to avoid fx spam - Updated even more sprites Version 1.1.0 (April 23, 2017) - Now works on Starsector 0.8a - Supports lighting on destroyed ship pieces - New maps for the new ships/weapons, and updated maps for a large number of existing ships/weapons Version 1.0.4 (March 26, 2017)Ship/Weapons pack: adds new ships and weapons that aren't too wacky. New Factions (these add new factions to the game): Hazard Mining Incorporated: it's very well done and adds a ton of new content that doesn't break anything. Very safe to add. High Tech Expansion: adds more HT ship hulls. Nothing too outlandish and fits with the base game …Minor campaign fixes and new pirate ships. v1.9.4 A fix for the ARS Base reveal bar encounter. v1.9.3 A quick fix that mostly only matters for Nexerelin. v1.9.2 A few more bugfixes for 1.9.0 v1.9.1 A few bugfixes for the previous version. v1.9.0 Updates to Starsector 0.95a-RC12 and overhaul's the ARS campaign mechanics. v1.8.4 Fixed the …Dec 12, 2018 · More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships.)If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you! Colonies are player-owned settlements on planets within the sector. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Colonies were added in version 0.9a. An in …Advice for good ships/ layouts for new players. Since our playerbase grows at the moment, i would like to give some suggestions for an easier start. Close quarters hammerhead: The tutorial hammerhead is a very good destroyer. I like to install 2 assault chainguns in the front medium ballistic points and double mashine guns in the small slots. Capital. Capitals are the biggest ship type. These ships are known for their massive amounts of firepower and great staying power in battle. Because capitals are extremely costly to purchase, equip and maintain, they are only found in the fleets of major navies in the Sector. May 5, 2023 · Download v1.2.5GitHub page. This mod intends to change the way AI officers assigned to automated ships affect the rest of your fleet. In the vanilla game, AI officers increase the "automated ship points" of the ship they're attached to, and to me it doesn't make sense. If your automated fleet relies on the computing power of the rest of the ... A small-ish collection of ships wings and weapons focusing on seamless integration next to the vanilla game. This isn't the flashiest or the deadliest of the content mods around, but it should hopefully provide some interesting variations and combinations to the vanilla factions fleets.High Tech hulls include some of the top-performing vessels in the sector. These ships rely greatly on energy based weapons, and boast the greatest shield and flux stats for hulls …the ship shop is actually in your fleet screen. if you go to a colony, hit F to view your fleet and you'll see the tabs available on the top (own fleet, open market, military market if applicable and then black market). note that buying ships on the black market makes people sus extremely fast, so you might want to have a getaway route.Chaincat22 • 2 yr. ago. Heron or Legion in terms of versatility. Astral can't fight for itself, Heron and Legion can. Different-Fondant-89 • 2 yr. ago. the astral carrier is the best carrier in starsector let's start with weapon layout 8 small Energies (for bug zapping) 5 Medium Energy (to make fires in frigates extra sad) and to ruin ...Learn about the six classes of ships in StarSector, a popular online game for Starship fans. Find out the names, features, and tech levels of each ship, as well as their differences and differences.Reckless Engineering - (On phase ships:) Increases the phase-time bonus by 50%, but causes the ship to cost 20% more supplies per month and per deployment, while also increasing the rate combat readiness degrades by 30% and causing all onboard systems to occasionally malfunction when stressed, sometimes permanently.Millions of people decide to board cruise ships and hit the open seas every single year, and with good reason. You can head to intriguing destinations, take advantage of fun activities, and see a variety of on-board shows.Generally, Apex ships follow a design philosophy that focuses on optimizing individual ship performance and working together with allies. They fight best as a solid battle line, using bombers, heavy fighters, or specialized pursuit ships to finish off retreating opponents. Pros: - Excellent mount types and coverage - Very flexible fitting optionsStarsector needs standard “boring” workhorse ships, and thus we have the Hermes (#1), formerly the “Shuttle”). The Hermes has received an additional turret slot so it isn’t utterly useless and it’s been given an increase in size. The same treatment as been given to the Mercury (#2) which fulfills a similar gameplay & narrative role ...Fighters are small craft that are launched from carrier capable ships. This page details fighter mechanics and how to use them. The Category:Fighter page lists available fighters. Please be aware there is a difference between Carriers & Combat Carriers. Carriers will attempt to use their fighters and generally keep themselves out of the fighting. Combat …Now, other ways of get the ships cheaper is getting along with the contacts of the UAF. First on vermilion station to access to the other ones via a recommendation. Sometimes they sell ships at lower prices, even super capitals, there's a contact named Yamato that you have to unlock that sell ships even cheaper because ships are stolen.The Shade, one the fastest ships and has the emp emitter which can be used in phase (Omega version only). Inprobamur • 5 yr. ago. Can't go wrong with an Afflictor if you have the phase field skills, or if you are bold then Hyperion with heavy armor/repair nanobots. The_Wet_Fish • 5 yr. ago. Looks like you're running burn level 10 which is ...May 5, 2023 · Resprited lots of ships to match new update or to refresh old sprites. Only a couple of ships haven't received new sprites/sprite updates. I've also taken the chance to remove alot of smaller ships I didn't like or felt were pointless. Removed Herma and all variants (First ship I ever made so hard choice to make) Removed Piranha (LC) and its ... -Added new ship:Anuran-Added new ship:Odonata-Added new ship:Urodellan-Added new ship:Carillon-Added new ship:-Added new system: Paltan Version 1.9-Added HVB's to prism boss ship list, if ships do not drop after the battle they should show up in prism. Version 2.0-Added 5 new ships that can be discovered through …May 5, 2023 · Fluff's Ship Pack. v0.2.3. A collection of various kitbashed ships, intended to (mostly) fit in with the vanilla game. From fighters to capitals, there's a bit of everything in here. Nexerelin is highly recommended to make the mining ships useful, and Vayra's Sector is recommended to access some of the ships. The cost to ship a car varies on many factors, including what service you choose, how far it’s traveling and the type of vehicle. Also, you can opt for different types of transports, including an open-air transport or an enclosed transport.Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. Reviewers praised the game on release ...Can a 20-year-old cruise ship be made new again? Carnival Cruise Line is betting $200 million that the answer is yes. Can a 20-year-old cruise ship be made new again? Carnival Cruise Line is betting $200 million that the answer is yes. That...Starsector features different ship tech that generally operate differently from one another. They all use the same mechanics but have differences in stats or specific ship features that offer incentives to be used in different ways. A Ship's tech being low or high, does not affect whatever or not the ships themselves are good or not.The Eagle is a tanky standoff ship and the Falcon is a bridge between Destroyer and Cruiser. I'm also not sure how it could be considered B tier. The (standard) Falcon is hands down one of the worst ships in the game for it's DP value. It's literally better to just run a Hammerhead in it's place most of the time. Swcolorlove, Ga milesplit 2022, Visitme gtl mdoc, Sunrise senior living staten island cost, Ncrj mug shots, Best takeout near me open now, Sharking gif, Dirt bikes for sale in fayetteville nc, Cheapest barbers near me, Fedex walgreens onsite, Braid hairstyles on pinterest, Roblox funny gifs, Vibhuti bhosale, Walmart jobs night shift

Frigates are the first size of ship. Relatively fragile yet fast, frigates are the cheapest to field and maintain. ... StarSector Wiki is a FANDOM Games Community.. Directions to the closest u haul

starsector shipselaines unique situation

Default. As is, with the mods I play, my computer slows to a crawl in fights with lots of fighters. If I made battle size bigger, I’d probably melt something. Default fleet size, then, is plenty. 1. Minitialize • 10 mo. ago. I believe it ultimately comes down to preference, I run a max fleet of 60 and 800 battle size.Colonies are player-owned settlements on planets within the sector. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Colonies were added in version 0.9a. An in-progress blog post is available at dev blog post ... Requires LazyLib. Can be added and removed mid run. Quality of Life Pack adds stuff which should make your time in starsector more pleasant such as: Clock in campaign. It's even works with UI mods (images clickable) [close] System Notify. Shows when ships use their system.For pure HT, you'd want to use Apogees or a Paragon as solid tanks and line ships. Mix in a copious amount of frigates like Omens, Afflictors, Hyperions, Scarabs since those are really good. Odyssey or a Doom are strong player ships. If you can get Automated Ships, add in Glimmers or a Radiant.The Conquest is a fast and agile battle-cruiser that sacrifices defense for mobility. There are 2 schools of thought on how a Conquest should be used. Contrary to the opening statements about the Conquest embodying concentrated firepower, the Conquest is built for broadsides, with the bulk of its firepower spread out across several turrets with a 120° …Destroyer. Category page. Edit. Destroyers are the second size of ship. Generally, they're a middle ground between cruisers and frigates . Simple mod with questionable spritework that adds some pirate and [REDACTED] ships, along with a small faction named Machina Void Shipyards with Nexerelin integration. If you are updating this from 0.40 or earlier, please go into the Starsector/saves/missions folder and delete all variant data from the "mvstest" and "unyielding" folders.The Doom is a phase cruiser with a powerful frontal loadout and a powerful mine-laying shipsystem. With great power comes great friendly fire -- take care with mine deployment near allied ships. A fighter strike on a Doom that is in the middle of its allied ships may indeed be a suicide run but the resulting friendly fire from Doom mine strikes may well be worth it. Alternatively while in ...Also I think ships in Starsector can greatly change depending on who's piloting it, so there's going to be 2 ranks usually (when it makes a difference), first one always being in hands of AI, after all AI commands all but one ship, and the other score will be for a flagship. I will naturally take campaign stats into account because after all ...Category:Ship Systems Currently there are a total of 16 ship systems and each ship class (frigate size or bigger) uses a ship system. Offensive Accelerated Ammo Feeder Fast Missile Racks High Energy Focus Defensive Active Flare Launcher Flare Launcher Fortress Shield Movement Burn Drive Maneuvering Jets Phase Skimmer Phase Teleporter SpecialCategory page. Edit. Low Tech hulls are a staple for many pilots in the sector. These ships rely greatly on ballistic and missile based weapons, and boast high hull and armor levels. They are very-much frontline ships capable of both taking a beating, and dishing out a considerable amount of damage. I'll change it and see how it feels. Version 1.2 released. -Name changed from Kazeron Admiralty to Kazeron Navarchy. -Hullmod no longer reduces armor, instead improves shield efficiency. -Flavor rewritten. -Hammerhead (PL) and Sunder (PL) art given another pass. -Conquest (PL) no longer has built-in auxiliary thrusters. Logged.Fractal Softworks' Starsector (formerly Starfarer) is a top-down space combat game. As the player, you directly control your own ship, while issuing orders to other ships in your fleet. As the player, you directly control your own ship, while issuing orders to other ships in your fleet. The maximum number of ships that will ever be recoverable in the future is now 1. You will be giving up chances finding other better ships you actually want while you wait for those junkers to repair. Where as you might be shown 5 disabled ships as future salvage. Third is if you are in hyperspace.Millions of people decide to board cruise ships and hit the open seas every single year, and with good reason. You can head to intriguing destinations, take advantage of fun activities, and see a variety of on-board shows.May 5, 2023 · Download v1.2.5GitHub page. This mod intends to change the way AI officers assigned to automated ships affect the rest of your fleet. In the vanilla game, AI officers increase the "automated ship points" of the ship they're attached to, and to me it doesn't make sense. If your automated fleet relies on the computing power of the rest of the ... Starsector features different ship tech that generally operate differently from one another. They all use the same mechanics but have differences in stats or specific ship features that offer incentives to be used in different ways. A Ship's tech being low or high, does not affect whatever or not the ships themselves are good or not.Chaincat22 • 2 yr. ago. Heron or Legion in terms of versatility. Astral can't fight for itself, Heron and Legion can. Different-Fondant-89 • 2 yr. ago. the astral carrier is the best carrier in starsector let's start with weapon layout 8 small Energies (for bug zapping) 5 Medium Energy (to make fires in frigates extra sad) and to ruin ...Hull Modifications: • Experimental Hull Modifications: Provides a base to all other hull modifications in this mod. • Over-Engineered: Provides 15% OP bonus and some slot-points to the ship when built-in. • Logistics Overhaul: Strips the ship of all combat capabilities in favour of logistics. • Auxiliary Generators: Provides some slot ...The Manticore is a Low Tech Destroyer built around a large Ballistic mount and a Ballistic Rangefinder to encourage offensive choices in its small mounts. In place of dedicated mounts for point defense, it boasts a Canister Flak system. The Luddic Path variant replaces the Ballistic mount with a large Missile, cutting down its flux load and allowing even more …Use our Starsector Ships tier list template to create your own tier list.The Mora is a respectable and well-armoured carrier, with an excellent Damper Field defensive subsystem making it extremely difficult to destroy quickly in fights. With two turreted medium missile hardpoints, it is capable of equipping finisher missiles such as Harpoons or Reapers to launch at crippled vessels as a finisher, or pressure missiles …May 5, 2023 · Simple mod with questionable spritework that adds some pirate and [REDACTED] ships, along with a small faction named Machina Void Shipyards with Nexerelin integration. If you are updating this from 0.40 or earlier, please go into the Starsector/saves/missions folder and delete all variant data from the "mvstest" and "unyielding" folders. Condor stands as the cheapest way to acquire functional fighters for a fleet. It is usable both in the early game scrapping for resources as well as late game duels between armada-sized fleets. Albeit it has a very small ordnance point budget, as well as pitiful mobility, it has an extremely low deployment cost and two hangar bays. It also has access to a medium …The ship is able to run a low-grade phase field for extended periods of time, reducing its effective sensor profile by 50%. In addition, the fleet's detected-at-range is reduced by a multiplier based on the total sensor profile of the 5 highest-profile ships in the fleet, and the total sensor strength of the 5 phase ships with the highest sensor strength values. This effect only applies when ...The Omega are a pseudo-faction introduced in Starsector 0.95. They present endgame combat challenges for the player with their unique, almost alien ships. The Omega have a relationship of unclear nature with the Remnants. Only up to date for version 0.95. It is likely still broadly correct but not verified for the most up to date data yet.However, their doctrinal focus are exceptional, steady officers, at the expense of fewer ships per fleet. Unique to the Hegemony is their XIV Battlegroup ships, featuring improved flux stats and armor, though are also slower than their regular counterparts. Their frigates tend to be less organized, mainly consisting of auxiliaries.Hammerhead: A. The hammerhead is a very all rounded ship that is able to effectively use SO builds or just be a very good destroyer. Harbinger: A+. The Harbinger is a phase ship with a unique and very powerful ability. Quantum disrupter briefly overloads a nearby ship, making it completely defenceless.Learn about the six classes and three tech levels of ships in StarSector, a sci-fi space simulation game. Find out the differences, features and examples of fighter, frigate, destroyer, cruiser, capital and station ships.Many ships have built-in energy and/or missile weapons; All ships and Ryders with shields have 360º omni shield; All ships have at least one vanilla hullmod built-in, in addition to Fallen Outsider, which increases resistance against solar coronas and hyperspace storms, slightly faster active venting and reduced energy damage to shields;Mattresses in a box have become increasingly popular over the years due to their convenience and affordability. But have you ever wondered how these mattresses are made and shipped? In this article, we’ll take a closer look at the science b...May 5, 2023 · The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things.) Logged. (0.9.1a) A Guide to (AI-Friendly) Ship Loadouts. (0.96a) Ship Catalogue / Variant Designer. (0.95a) Gacha S-Mods. Highly configurable. See the OPTIONS.ini file in the mod folder or use LunaLib to edit settings in-game. Starship Legends adds more personality and variety to ships, their crew, your officers, and NPC fleets using a trait/quirk system. As the reputation of each of your ships grow, it will earn traits that influence its performance.Fighter. Fighters are small ships that travel in groups from two to six, with an exception of a Cobra Bomber, what travels alone. They come in various forms, including interceptors, bombers, heavy fighters, assault fighters and support fighters. You will choose between fighters based on damage type, speed, engagement range, and rate of replacement.Ship/Weapons pack: adds new ships and weapons that aren't too wacky. New Factions (these add new factions to the game): Hazard Mining Incorporated: it's very well done and adds a ton of new content that doesn't break anything. Very safe to add. High Tech Expansion: adds more HT ship hulls. Nothing too outlandish and fits with the base game …The Prometheus is the largest Tanker available in Starsector, able to carry vast amounts of fuel at a supply efficiency unparalleled by smaller tankers. The Prometheus' fuel capacity makes it a valuable asset to any scavenging or exploring fleet, as it allows travel for significant distances away from the core worlds, without the need of refueling. The Prometheus tanker is available for sale ...Auxiliary support skill is just bad. The fleet cap doesn't affect that because the skill gets much weaker if you use more than a few ships. I find that frigates work fine with a 30 ship cap, because the skills are only for officered frigates, so you can't have more than 10 that are affected by the skill, and in my experience, you really want 4-6 frigates with a …Doom is another great Player-controlled ship and also ranks as worth its weight in deployment points. The apogee is a good player ship, and well rounded, but overall mostly average in terms of impact on the battlefield, it won't single-handedly win the fight against many stronger enemies like a brawler or doom will. 16.Hound (Fregate) and Mule (Destroyer) are good starter freighters in vanilla. Later I use the Atlas in a vanilla game, because it offers the most cargo capacity for one fleet slot. I usually don't change fleets for exploration, instead I build waystations (Nexerelin I think) or colonize a planet every now and then.For example my usual exploration fleet consists of falcons, hammerheads and drovers escorting 4 or more buffalos, 2 or more phaetons, 2 salvage rig or 4 shepards. My auxiliary ships usually outnumber the escort ships. Karl-Draigo Upstart Military Dictator • 4 yr. ago. Thank you kind internet person I will try this out.New update out for Mayasuran Navy! The main features of this update are changes to the fighters and sprite updates. The Argentavis now has a dangerous companion~! Along with some nerfs to the Brawlerhead. 8.0.2. -Changed Kilij Bomb Bay offsets to 1, adjusted chargedown to 0.75, burst size to 1.Resprited lots of ships to match new update or to refresh old sprites. Only a couple of ships haven't received new sprites/sprite updates. I've also taken the chance to remove alot of smaller ships I didn't like or felt were pointless. Removed Herma and all variants (First ship I ever made so hard choice to make) Removed Piranha (LC) and its ...Vanilla ships are usually just the ship name, ... Additionally, you can also look into X:\Starsector Install Folder\starsector-core\data\config\settings.json and find the entry for "adminMaxHireable":20, and crank that up to 50, for example. Should spawn more. Logged Des360.Which business credit cards are the best for shipping purchases? Here's an in-depth guide to help you get the most from your spending. We may be compensated when you click on product links, such as credit cards, from one or more of our adve...The Manticore is a Low Tech Destroyer built around a large Ballistic mount and a Ballistic Rangefinder to encourage offensive choices in its small mounts. In place of dedicated mounts for point defense, it boasts a Canister Flak system. The Luddic Path variant replaces the Ballistic mount with a large Missile, cutting down its flux load and allowing even more …Resprited lots of ships to match new update or to refresh old sprites. Only a couple of ships haven't received new sprites/sprite updates. I've also taken the chance to remove alot of smaller ships I didn't like or felt were pointless. Removed Herma and all variants (First ship I ever made so hard choice to make) Removed Piranha (LC) and its ...Destroyer. Category page. Edit. Destroyers are the second size of ship. Generally, they're a middle ground between cruisers and frigates . How Cruise Ships Move - Cruise ships move thanks to gas turbine and diesel-electric engines and propellers. See how cruise ships move and learn what makes cruise ships move. Advertisement Without a source of power, these mammoth cruise ship...May 5, 2023 · Re: [0.95a] Some decent ship loadouts. Too much PD for a ship that has 360 shield with shield conversion mod. About Medusa: I eventually dropped railguns from my loadout in favour of dual autocannons, simply because Medusa isn't going to be fighting at range anyway, and ended with seemingly pretty decent loadout. The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things.) Logged. (0.9.1a) A Guide to (AI-Friendly) Ship Loadouts. (0.96a) Ship Catalogue / Variant Designer. (0.95a) Gacha S-Mods.Default. As is, with the mods I play, my computer slows to a crawl in fights with lots of fighters. If I made battle size bigger, I’d probably melt something. Default fleet size, then, is plenty. 1. Minitialize • 10 mo. ago. I believe it ultimately comes down to preference, I run a max fleet of 60 and 800 battle size.A dreadnought's defining characteristic is a unified set of primary battery guns with matching range such as to output the maximum amount of damage at max range against other capital ships. Those hellbore cannons and mark IX autocannons both have 900m range. Excellent, most sci-fi never get it right. 52.The Aurora is a top-end, high-tech cruiser. It is tied as the fastest cruiser in the game with the Heron, followed by the Falcon. The Aurora is a reasonably rare, aggressive platform that is justifiably terrifying burning towards targets. The Plasma Jets ship system allows it to gain massive speed to either attack or retreat. A powerful epitome of High Tech playstyles in a …- Ships and weapons are now spawned under pirate and independent fleets. - Ships and weapons are now purchasable through the independent and black market. - Battlecruiser - Kuzuryu - Supports - Ebisu (three sizes) - Frigate - Hoderi - Fighter wing - Kappa - Weapon - Shisa Howitzer - Reduce Jizo Bomber's torps from four torps to two.Highly configurable. See the OPTIONS.ini file in the mod folder or use LunaLib to edit settings in-game. Starship Legends adds more personality and variety to ships, their crew, your officers, and NPC fleets using a trait/quirk system. As the reputation of each of your ships grow, it will earn traits that influence its performance.Starsector needs standard “boring” workhorse ships, and thus we have the Hermes (#1), formerly the “Shuttle”). The Hermes has received an additional turret slot so it isn’t utterly useless and it’s been given an increase in size. The same treatment as been given to the Mercury (#2) which fulfills a similar gameplay & narrative role ...Learn how to build, trade, and trade ships in Starsector, a space-combat, roleplaying, and exploration game. Watch a 15 minute video with different ships, weapons, and mods for …The Valkyrie is a Destroyer-scale logistics ship dedicated to transporting Crew and Marines. Its Ground Support Package makes it suitable for raiding. While the Valkyrie's Hullmod is not as effective as the Advanced Ground Support package of the Phantom, it can mount small weapons, allowing it to take part in battles as something slightly more than …Many ships have built-in energy and/or missile weapons; All ships and Ryders with shields have 360º omni shield; All ships have at least one vanilla hullmod built-in, in addition to Fallen Outsider, which increases resistance against solar coronas and hyperspace storms, slightly faster active venting and reduced energy damage to shields;When it comes to shipping a dog, there are several factors that can impact the cost. One of the most significant factors is timing. The time of year, the day of the week, and even the time of day can all play a role in determining how much ...- Slight performance optimization when Imperium weapons/ships are not present in a battle Version 2.6.0b (June 9, 2023): - Removed Ballistic Rangefinder from Sectator - Fixed Imperium …Minor campaign fixes and new pirate ships. v1.9.4 A fix for the ARS Base reveal bar encounter. v1.9.3 A quick fix that mostly only matters for Nexerelin. v1.9.2 A few more bugfixes for 1.9.0 v1.9.1 A few bugfixes for the previous version. v1.9.0 Updates to Starsector 0.95a-RC12 and overhaul's the ARS campaign mechanics. v1.8.4 Fixed the …Combat Readiness (CR) is a general measure of a ship's logistical status. It is an abstraction of various factors such as crew fatigue, short-term wear & tear, availability of spare parts, etc. CR runs from 0% (completely unfit for battle) to 100% (absolute peak performance) and is normally 70% for a well supplied ship with no pertinent bonuses. …Re: [0.95a] Some decent ship loadouts. Too much PD for a ship that has 360 shield with shield conversion mod. About Medusa: I eventually dropped railguns from my loadout in favour of dual autocannons, simply because Medusa isn't going to be fighting at range anyway, and ended with seemingly pretty decent loadout.Use an Astral or an XIV Legion, not a base Legion. It's worse at direct fights than most other capitals, has a worse system than an Astral, less bays than an Astral, and isn't as cheap as a Prometheus Mk. II or an Atlas Mk. II. You can get the same amount of bays with two Colossus Mk. III, at less than 1/3rd the cost.Use our Starsector Ships tier list template to create your own tier list.Subscribe to the channel here: https://www.youtube.com/c/IroncladlionWho are the United Aurora Federation? In this video, we cover one of the most ambitious...A number of new ships and weapons, mostly focused on Low Tech and "Mining Tech" as well as several for the Luddic factions. Show Me the Ships. Spoiler. This mod is compatible with utilities, faction mods, ship/weapon packs, Nexerelin, and other non-Total Conversion content mods, and does not require Vayra's Sector, though it does integrate with ...When it comes to shipping goods, UPS is one of the most popular and reliable services available. But with so many different shipping options, it can be difficult to understand the costs associated with each one.Hullmods are modifications that can be made to a ship through the Refit Screen, at an Ordnance Point cost. They grant bonuses such as increased range and armor. Some hullmods are built into ship hulls and cannot be removed. Some hulls even have special mods unique to them. New hullmods can be obtained by using "modspecs" available in …Chaincat22 • 2 yr. ago. Heron or Legion in terms of versatility. Astral can't fight for itself, Heron and Legion can. Different-Fondant-89 • 2 yr. ago. the astral carrier is the best carrier in starsector let's start with weapon layout 8 small Energies (for bug zapping) 5 Medium Energy (to make fires in frigates extra sad) and to ruin ...The purpose of this tutorial is to create sort of a 'minimum viable product' when it comes to modding -- a simple mod including all of the facets that normally come to mind when one thinks of a Starsector mod. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing …More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships.)If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you!A minor faction with historic ties to Tri-Tachyon Corp and a love of phase ships. 'No Such Organization' is an open secret, rebranding after the Hegemony destroyed the bases of the PHASEOPS 3rd Task Force in the end of AI Wars. Nowadays, they salvage available hulls and shove phase coils in them. These aren't the clean R&D folks in sterile labs ...Astral Edit A technologically advanced capital ship designed primarily as a carrier, the Astral-class is able to project vast amounts of firepower through its numerous fighter craft squadrons. The Astral-class ships are thought to have been the epitome of carrier design in the Domain during the years prior to the Collapse.The Colossus is a ubiquitous heavy freighter, most usually encountered as a part of a faction trade convoy. It can provide ample amounts of cargo hold at a higher supply efficiency than its smaller equivalents in the early game, but its slow speed and maneuverability necessitate the use of escort ships and it has extremely limited combat ...Astral Edit A technologically advanced capital ship designed primarily as a carrier, the Astral-class is able to project vast amounts of firepower through its numerous fighter craft squadrons. The Astral-class ships are thought to have been the epitome of carrier design in the Domain during the years prior to the Collapse.The Omega are a pseudo-faction introduced in Starsector 0.95. They present endgame combat challenges for the player with their unique, almost alien ships. The Omega have a relationship of unclear nature with the Remnants. Only up to date for version 0.95. It is likely still broadly correct but not verified for the most up to date data yet.Subscribe to the channel here: https://www.youtube.com/c/IroncladlionWho are the United Aurora Federation? In this video, we cover one of the most ambitious...Starsector features different ship tech that generally operate differently from one another. They all use the same mechanics but have differences in stats or specific ship features that offer incentives to be used in different ways. A Ship's tech being low or high, does not affect whatever or not the ships themselves are good or not. . 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